About Me

Hey there! I'm Jocelyn Ellyse, an engineering leader with 20+ years of experience building production systems. I've spent most of my career working on distributed systems, platform reliability, and security architecture at scale.

These days I focus on AI/ML systems, multi-agent orchestration, and computer vision pipelines. I also do a lot of creative coding on the side, which is where the WebGL obsession comes from.

What I Work On

My background spans the full stack: from low-level networking and protocol work up through backend services, frontend applications, and infrastructure. I've built real-time dashboards, packet-inspection tooling, bot detection engines, and HIPAA-compliant platforms. The common thread is systems that need to be reliable, secure, and performant under pressure.

More recently I've been deep in the AI space: building multi-agent LLM orchestration systems, computer vision pipelines for pose estimation and biomechanics, and adaptive execution systems that learn from their outputs.

This Site

ellyseum.me is my personal space for writing and experimentation. The 30,000+ GPU-instanced particles and custom GLSL shaders are just me having fun with WebGL. I like making websites do things they probably shouldn't.

Technical Background

TypeScript Python Node.js React Fastify/Express GraphQL PostgreSQL Redis AWS/Azure/GCP Cloud Native Docker/K8s IaC/Terraform CI/CD Serverless Security Observability PyTorch/CUDA TorchVision WebGL/GLSL WebSockets AI/ML Architecture Web Performance System Architecture Distributed Systems

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