A motion-graphics template format, authored by hand
Cloud rendering measured against an export-based baseline
A library that authors motion-graphics template controllers byte-identically to the originating desktop authoring tool itself, with no instance of that tool and no scripting runtime required at authoring time — a pure function: no network, no filesystem, no clock, no randomness. The caller decides where the source bytes come from and where the output bytes go. The output is a creative artifact: the same template an artist would export by hand, produced by code that knows the format from the inside.
Deterministic (same source and plan always produce the same output bytes, backed by a dedicated test) and content-addressed per template rather than per export: a real corpus check confirmed one template, a re-packed copy, and a re-authored copy with one control added via the real desktop tool all resolve to the same content identity, while an unrelated template resolves to a different one. It batches — one call authors every requested output from a single parsed source, and a plan that fails partway throws before anything is written, never a partial output. Stated scope limit, not a settled design choice: footage is bound by reference rather than embedded; collecting and embedding footage is on the roadmap, not yet built.
Enterprise platform work; the underlying repository, the platform, and the organization it was built for are not named here.